On June 16, 2011, the Neverwinter Nightsdigital rights management (DRM) authentication server was temporarily taken down as a reaction by Electronic Arts to the Neverwinter Nights store being hacked and customer data stolen. Atari has not yet provided any alternative means to acquire the modules. In August 2009, BioWare discontinued its selling of premium modules due to a request made by Atari. The modules included with Neverwinter Nights Diamond Edition do not require Internet access to play. The modules in the Kingmaker expansion were stripped of this requirement, but are only available for Windows systems. The modules that are sold in the BioWare store require an active Internet connection to play, even when played in single player mode. According to BioWare, the revenue generated by sales of the premium modules would be used to support their fan community and provide ongoing updates and improvements to the game. These smaller-scale adventures introduced new storylines and gameplay, and include new music and art that BioWare integrated into later patches to the core game. This initiative was led by BioWare's Live Team Lead Designer, Rob Bartel. In late 2004, BioWare launched its online store and started selling what it called 'premium modules' as part of its digital distribution program.
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